SYNTH2ÿA þ2` ³Aô2` ÿjÿA2úÿA}ôÿôôÿ€ððÀþ¹I#_4ÿ©ÿ/dî)ä0$ +)''& +)''&$$ +''&$ +$)''&ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ'U"D} ddddddddMark quigleyy osc 3 makes a snare noise but it does right!ers a little with PREAMP - Use x2 filter. - Use 2 or three oscillators and detune them as much as you can without the whole thing sounding out of tune. Use some LIMIT. llators overdriving a hard filter then SimSynth has your sound! SimSynth also uses a special technique for handling filter overdrive that also simulates a MiniMoog.