SYNTH 2÷ÿÿNA2 ÿNA2Gû—NA2ÄÿA M¤sÿ¡g………þp !†ÿÃ6Hvÿd2d ôdÿÿ0ÿÿ"ÿÿÿÿ!ÿÿ-"ÿÿ$ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ$xTricks for getting an Oberheim sound: - Don't use X2 on the filters. - Don't preamp the filters, (or at least not much). - ADVANCED: Shape the amp envelope to have exponential decays, but use a separate filter envelope that is not. (Oberheims tended to have exp. decays, but the filter is already exponential on SimSynth). - Keep it clean mister. No overdrive or clipping. Oberheim wasn't in to that.